Are you on the right track? + Fuck Talent! by Suzanne-Helmigh, journal
Are you on the right track? + Fuck Talent!
Am I on the right track?
This is a thing people often wonder and think it's a complicated to find out, but it is actually pretty simple. It's a different question you need to ask yourself based on different topics.
As for: Fuck talent! You'll find it if you scroll down :P
:bulletblue: Topic 1: Am I on the right track to becoming a better artist?
Does your work from today, look closer to your initial goal than your work from last week? (this needs to be both in skill and idea.)
:bulletgreen: Good skills: Honing your technique, training you muscle memory, being more knowledgeable about your tools and art rules. With art rules I mean: Perspec
What to do about all these IDEAS?! by MamaLantiis, journal
What to do about all these IDEAS?!
Types of IdeasEvery one of us, at one time or another, will have an idea. The issue is where the idea falls... Is it an idea for a new artwork, character, style, etc? Is it an idea for a cause or event that can help people? Is it an idea to help improve the site in some way? Let's take a look at how we deal with each idea differently...
ArtArt can be digital, traditional, literature, and more. And if you have an idea for a new type of art, you should simply GO FOR IT! You don't need anyone's permission. You can collaborate with other artists on new characters or story designs, commission an artist to make your vision come true, or simply bla
Fast lane to becoming a better artist. by Suzanne-Helmigh, journal
Fast lane to becoming a better artist.
I often get this very question: How did you get this good this fast?
Now as I consider myself not being as good as people tell me, even struggling quite often with being an artist in general.
I do know how to get better and how to reach it fast. I'm still growing as I go and it's the main thing that keeps me going.
You need to get into the right mindset and the rest will follow. With the rest I mean:
1. Willpower.
2. Endurance.
3. Positive energy.
4. The NEED to draw.
:bulletblue: Seeing growth in your work gives you the courage to work harder. You know that feeling when you're just about done with an image
and feel like this image is bett
What to do as an artist in training. by Suzanne-Helmigh, journal
What to do as an artist in training.
There are many ways to Rome they say. But I meet a lot of aspiring artists lost and asking me for guidance
and this is what I tell them.
(This is a revisited version of an old journal with new and updated guidelines/info)
Find out what you really want to do with art, there are so many different professions or hobbies to take on.
Graphic designer, Concept artist (mobile and high end), Illustrator of book covers or for card games and so much more.
Once you can make your pick, or at least pick 1 or 2 you must do research on the most valued artwork from that niece.
Find out what makes the best artist of your favorite field the best artist. Wha
How to deal with or get feedback. by Suzanne-Helmigh, journal
How to deal with or get feedback.
Getting feedback or critiques may be hard for people.
Some people want it really bad but can't seem to get it, at least not from the people he/she is hoping for.
And other get it all the time but feel a little attacked or bullied by it.
Pretty much anyone with eyes and some intelligence is able to spot mistakes or irregularities in someone's work. This person doesn't have to be more skilled than you.
However, this person... might be wrong....
:bulletpurple: How do you judge a critique?
You initially made your artwork according to the knowledge you currently have. Leaving room for mistakes in the elements you're not trained or knowledgeabl
This is a short summary of the – in my opinion – most important points I found all over the internet, while studying what it needs to improve your drawing and painting skills. I hope it will be helpful to many aspiring artists!
~Cutebow1plz (https://www.deviantart.com/cutebow1plz):iconCutebow2plz::iconCutebow1plz:
1. Learn the basics
Perspective, composition, color theory, anatomy, lighting & shading – this may be boring, but it's very important. You have to understand the basics to have a foundation to build on.
Also start with realism. You can simplify it to comics or Manga once you have mastered the fundamentals.
2. Have the right attitude
Don't r